Fling This and That FTAT Coin Planner
How many bags until reach, escape, and the toys that actually matter.
Use this page as a shopping list while the Toy Incinerator cooks. Prices come from Jef’s Jumble (the red-roof stall with the yellow shopkeeper in a “Fling” visor). If a row vanished in your shard, the upgrade may be patched — check the live stall, then the changelog. Farm method: how to get money.
Bag math (approximate)
- One money bag: up to ~100 coins.
- Packed toy burn: community cap around 6–7 bags if you stuff the chamber.
- Player incineration: 7 bags, about 500–900 coins.
- ATMs: extra, amount boosted by Earn More Coins (+100 to ATM payout, 2,500 coins, one purchase). Base ATM payout is not posted.
A quiet-server lever pull that drops six 100-coin bags is ~600 coins. That is a little more than half of one Farther Reach level.
Jef’s Jumble upgrade table
| Upgrade | Cost | Max levels | What it does |
|---|---|---|---|
| Farther Reach | 1,000 | 10 | +1 grabline stud per level |
| −1 Escape Second | 850 | 8 | Faster escape when grabbed |
| ×1.2 Grabline Strength | 750 | 3 | Easier holding |
| Multi-Color Grabline | 750 | 1 | Color 9 line segments |
| Earn More Coins | 2,500 | 1 | +100 on ATM payout |
| +50 Toy Limit | 3,000 | 4 | Extra spawn cap |
| +1 House Save File | 1,000 | 3 | Extra save per house |
| +30 Seconds of Plot Time | 500 | 10 | Longer before plot rank drops |
Full Farther Reach (10 × 1,000) = 10,000 coins — about 17 packed lever pulls if bags are full, more if they are not. Full escape (8 × 850) = 6,800 coins. Both together are a dedicated farm day, not a side errand.
Robux overlap (do not double-buy)
Extended Grab Reach costs 250 Robux and instantly unlocks all +1 Grabline Reach so you sit at 30 studs instead of 20. It does not stack with Jef’s Farther Reach row. If you own the pass (or a transferred original pass that already did this job), skip the 10,000-coin climb. Ranking notes: gamepass tier list.
Suggested spend orders
PvP account
- Farther Reach to a comfortable stud count, or the 250 Robux pass — not both.
- Two or three escape levels so you are not a 12-second piñata.
- One ×1.2 strength if holds slip.
- A movement toy and a missile from the toys tier list.
- Multi-color line last.
Builder account
- House save files.
- Plot time levels if you keep getting kicked from the member list.
- Toy limit if the lot starts despawning chairs.
- Furniture kits. Reach can wait until you take a rocket public.
Collector account
Toy Collector wants every non-limited shop toy (catalog in the 250+ range). That is an incinerator career. Buy Earn More Coins first so ATMs on the map stop being a joke, then hull, glue (250), thruster (300), mystic potion (750), and only later the 1,500 private-server nuke and the 10,000 diamond toilet.
Sample farm to first reach level
- Join a tiny shard (getting started).
- Pack incinerator, pull, loot ~6 bags.
- ATM at Jef’s (right of the stall), then Familiar Fields, lighthouse, factory.
- Repeat until 1,000.
- Buy one Farther Reach level. Leave the stall. Go throw crates (how to fling).
Do not stand in Jef’s with 9,000 coins and no practice. Studs without aim still miss.
What the planner is not
It is not live. Brickified can retune prices. It is not a code generator. It is not a script. If a GUI offers “infinite coins,” that is the scripts hub problem, not this table.
Print the table, farm the lever, buy one row, get out. That is the whole tool.
Frequently Asked Questions
Quick answers for Fling This and That on Roblox.
How many coins is full Farther Reach?
10,000 coins at 1,000 per level for ten levels. The 250 Robux pass skips that climb and does not stack with it.
Should PvP players buy Earn More Coins first?
No. Buy reach or escape first. Earn More Coins is for ATM-heavy collectors.
Are these prices guaranteed?
They match the Jef's Jumble wiki table. Always confirm in the live stall after patches.
Where do I farm the coins?
Toy Incinerator plus ATMs. Walkthrough: how to get money.